Genotype details
Name: | Rototiller |
From gene pool: | walking |
Author: | Jon Bochar |
Date submitted: | 2001-01-01 |
Size: |
12 parts 11 joints 6 neurons 9 neural connections |
Actions: |
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Description: | |
How created: |
Designed and evolved Designed basic body & neural architecture, and evolved neural net over several million steps. This is the first creature I have built using the 'qQ' modifier set for the body. Also, included sigmoid values in the neural net as I was not sure how the neuron 'delay' would have to work for the creature to roll as I wanted it to. It seems to have worked out fine! |
Performance notes: | The creature rolls. First one leg 'set,' then the next will go in turn, etc etc. Have not seen a creature do this yet with flat legs, and I was worried that it would be impossible. |
Full genotype: | qq(llllX,
MMMMMMMMMMMMX[@0:2.408,
1:-0.812, /:1.879](llllX, MMMMMMMMMMMMX[@0:-1.016,
1:4.817,
/:-3.350](llllX, MMMMMMMMMMMMX[@0:-1.241,
/:4.937,
-2:-0.611](llllX,
, llllX), llllX),
llllX), llllX)
|
Food finding on land (MS): | -0.479 |
Land speed (MS): | 0.003487 |
Land speed (ODE): | 0.001367 |