# Genotype "Recursive Tower" from gene pool "other" # Downloaded on 2024-04-20 from Framsticks Experimentation Center org: name:Recursive Tower genotype:~ lllllrrX(,,LLLLLLX(LLLLLLX(,,RRLLLLLLX(LLLLLLX(,,RRLLLLLLX(LLLLLLX(,,RRLLLLLLX(LLLLLLX(,RRLLLLLLX(,LLLLLLX,LLLLLLX,)),,LLLLLLX(RRLLLLLLX(,LLLLLLX,LLLLLLX,),))),,LLLLLLX(RRLLLLLLX(LLLLLLX(,RRLLLLLLX(,LLLLLLX,LLLLLLX,)),,LLLLLLX(RRLLLLLLX(,LLLLLLX,LLLLLLX,),)),,))),,LLLLLLX(RRLLLLLLX(LLLLLLX(,,RRLLLLLLX(LLLLLLX(,RRLLLLLLX(,LLLLLLX,LLLLLLX,)),,LLLLLLX(RRLLLLLLX(,LLLLLLX,LLLLLLX,),))),,LLLLLLX(RRLLLLLLX(LLLLLLX(,RRLLLLLLX(,LLLLLLX,LLLLLLX,)),,LLLLLLX(RRLLLLLLX(,LLLLLLX,LLLLLLX,),)),,)),,))),,LLLLLLX(RRLLLLLLX(LLLLLLX(,,RRLLLLLLX(LLLLLLX(,,RRLLLLLLX(LLLLLLX(,RRLLLLLLX(,LLLLLLX,LLLLLLX,)),,LLLLLLX(RRLLLLLLX(,LLLLLLX,LLLLLLX,),))),,LLLLLLX(RRLLLLLLX(LLLLLLX(,RRLLLLLLX(,LLLLLLX,LLLLLLX,)),,LLLLLLX(RRLLLLLLX(,LLLLLLX,LLLLLLX,),)),,))),,LLLLLLX(RRLLLLLLX(LLLLLLX(,,RRLLLLLLX(LLLLLLX(,RRLLLLLLX(,LLLLLLX,LLLLLLX,)),,LLLLLLX(RRLLLLLLX(,LLLLLLX,LLLLLLX,),))),,LLLLLLX(RRLLLLLLX(LLLLLLX(,RRLLLLLLX(,LLLLLLX,LLLLLLX,)),,LLLLLLX(RRLLLLLLX(,LLLLLLX,LLLLLLX,),)),,)),,)),,)))~ info_timestamp:1138147200.0 info_author:Wojciech Jaskowski info_author_ispublic:1 info_email: info_email_ispublic:0 info:Recursive Tower, level 3 info_origin:1 info_how_created:~ The following recursive algorithm generates such towers: tower(lev) { return "lllllrrX(,," + body(lev) + ")"; } body(lev) { if (lev == 0) return "LLLLLLX(LLLLLLX(,RRLLLLLLX(,LLLLLLX,LLLLLLX,)),,LLLLLLX(RRLLLLLLX(,LLLLLLX,LLLLLLX,),))"; else { b = body(lev-1); return "LLLLLLX(LLLLLLX(,,RR" + b + "),,LLLLLLX(RR" + b + ",,))"; } }~ info_performance:~ Recursive Tower is very tall, although its vertical position increases very little when its level is greater than 4. It is worth mentioning that Recursive Tower is very stable and springy on all its levels. It even seems that Recursive Tower can be infinitelly tall (I have tested its stability up to level 10 of recursion).~ num:427 instances:0 data: