Framsticks Genotypes
Genotype Name
Gene Pool Author Description |
Number of
Parts,
Joints, Neurons, Connections |
Height on land (ODE)
Land speed (ODE) |
Action | Genotype | ||
---|---|---|---|---|---|---|
Spiral plant (from solid-shapes) by Szymon Ulatowski. A demo model with ellipsoids, cuboids, cylinders. |
P: 16 J: 15 N: 0 C: 0 |
|
see details download |
//0
p:sh=2,sx=0.6,sy=0.6,sz=0.3,z=3.4,vr=0.8,0.8,0.4 p:sh=2,sx=0.1,sy=0.1,sz=0.1,vr=0.8,0.8,0.4 p:sh=2,sx=0.1,sy=0.1,sz=0.1,vr=0.8,0.8,0.4 p:sh=2,sx=0.1,sy=0.1,sz=0.1,vr=0.8,0.8,0.4 p:sh=2,sx=0.1,sy=0.1,sz=0.1,vr=0.8,0.8,0.4 [etc...] |
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Stride 4 uneven legs and head (from solid-shapes) by Stanisław Wysocki. Striding creature that balances head vertically and horizontally based on a signal from two gyroscopes. |
P: 12 J: 11 N: 10 C: 6 |
|
see details download |
//0s p:0,0,0.5,sh=2,sx=1,sy=1.9,sz=0.05 p:-1,2,0,sh=2,sx=0.2,sy=0.1,sz=0.5 p:1,2,0,sh=2,sx=0.2,sy=0.1,sz=0.5 p:1,-2,0,sh=2,sx=0.2,sy=0.1,sz=0.5 [etc...] |
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Bear head (from solid-shapes) by Szymon Ulatowski. A demo model that uses ellipsoids and cuboids. |
P: 11 J: 10 N: 0 C: 0 |
|
see details download |
//0
p:0,0,1,sh=3,sx=0.1,sy=1.2,sz=1.7,ry=1.57,vr=0.6,0.3,0.1 p:-0.9,-0.8,0.5,sh=2,sx=0.1,sy=0.1,sz=0.5,vr=0.6,0.3,0.1 p:0.9,-0.8,0.5,sh=2,sx=0.1,sy=0.1,sz=0.5,vr=0.6,0.3,0.1 p:-0.9,0.8,0.5,sh=2,sx=0.1,sy=0.1,sz=0.5,vr=0.6,0.3,0.1 p:0.9,0.8,0.5,sh=2,sx=0.1,sy=0.1,sz=0.5,vr=0.6,0.3,0.1 [etc...] |
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Stride 4 uneven legs (from solid-shapes) by Stanisław Wysocki. Striding technique |
P: 9 J: 8 N: 6 C: 4 |
|
see details download |
//0s p:0,0,0.5,sh=2,sx=1,sy=1.9,sz=0.05 p:-1,2,0,sh=2,sx=0.2,sy=0.1,sz=0.5 p:1,2,0,sh=2,sx=0.2,sy=0.1,sz=0.5 p:1,-2,0,sh=2,sx=0.2,sy=0.1,sz=0.5 [etc...] |
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Stride 6 uneven legs (from solid-shapes) by Stanisław Wysocki. Striding technique |
P: 13 J: 12 N: 8 C: 6 |
|
see details download |
//0s p:0,0,0.5,sh=2,sx=1,sy=1.9,sz=0.05 p:-1,2,0,sh=2,sx=0.2,sy=0.1,sz=0.5 p:0,2,0,sh=2,sx=0.2,sy=0.1,sz=0.5 p:1,2,0,sh=2,sx=0.2,sy=0.1,sz=0.5 [etc...] |
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Unequal wheels (from solid-shapes) by Szymon Ulatowski. |
P: 3 J: 2 N: 0 C: 0 |
|
see details download |
//0s p:0,0,0.1,sh=3,sx=1,sy=0.2,sz=0.2 p:-1,0,0,sh=3,sx=0.1,sy=1,sz=1 p:1,0,0,sh=3,sx=0.1,sy=1.1,sz=1.1 j:0,1,sh=1 j:0,2,sh=1 |
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Stride 4 even legs (from solid-shapes) by Stanisław Wysocki. Striding technique. |
P: 9 J: 8 N: 6 C: 4 |
|
see details download |
//0s p:0,0,0.5,sh=2,sx=1,sy=1.9,sz=0.05 p:-1,2,0,sh=2,sx=0.2,sy=0.1,sz=0.5 p:1,2,0,sh=2,sx=0.2,sy=0.1,sz=0.5 p:1,-2,0,sh=2,sx=0.2,sy=0.1,sz=0.5 [etc...] |
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Crab 4 legs and head (from solid-shapes) by Stanisław Wysocki. Crab-like creature – moving technique is based on crawling, but there is an additional vertical extension of a leg. Besides, creature balances head vertically and horizontally based on signals from two gyroscopes. |
P: 22 J: 21 N: 14 C: 10 |
|
see details download |
//0s p:0,0,0.4,sh=2,sx=0.1,sy=1,sz=0.05 p:0,1,0.5,sh=2,sx=0.4,sy=0.1,sz=0.05 p:0,-1,0.5,sh=2,sx=0.4,sy=0.1,sz=0.05 [etc...] |
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Crab 4 legs (from solid-shapes) by Stanisław Wysocki. Crab-like creature – moving technique is based on crawling, but there is an additional vertical extension of a leg. |
P: 17 J: 16 N: 10 C: 8 |
|
see details download |
//0s p:0,0,0.5,sh=2,sx=0.5,sy=1,sz=0.05 p:-0.5,1,0.5,sh=1,sx=0.1,sy=0.1,sz=0.1 j:0,1,sh=1 p:-1,1,0.5,sh=3,sx=0.4,sy=0.05,sz=0.05 [etc...] |
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Crab 6 legs (from solid-shapes) by Stanisław Wysocki. Crab-like creature – moving technique is based on crawling, but there is an additional vertical extension of a leg. |
P: 25 J: 24 N: 14 C: 12 |
|
see details download |
//0s p:0,0,0.5,sh=2,sx=0.5,sy=1,sz=0.05 p:-0.5,1,0.5,sh=1,sx=0.1,sy=0.1,sz=0.1 j:0,1,sh=1 p:-1,1,0.5,sh=3,sx=0.4,sy=0.05,sz=0.05 [etc...] |